Yo-a-mong
Yo-a-mong | |
---|---|
Land | Yui-wang |
Location | Luo-shang |
Role | Creature |
Yo-a-mong is a member of the A-mong Family who resides on the roof of the Helix Palace Luo-shang. Unlike most other A-mong members, he does not immediately steal from the Furoshiki and only takes something if the player loses in a game of Chō-han, a traditional Japanese dice game in which two dice are shaken in a bamboo cup. If the player wins, Yo will give an Eyeball-Stone. If the player loses, Yo will take the item bet with as detailed below.
How to play and item preference
The Furoshiki needs to contain either a Wind Chime, Gold Ingot, or Key of Gold to play; Yo-a-mong prefers the items in this order and will take one if the player loses.
Eastern Mind Characters | |
---|---|
Reincarnations | Rin • Byou • Tou • Sha • Kai • Jin • Retsu • Zen • Gyou |
Land of Life | Moku-gyou & Moku-gyou's partner • Zoh-gaeru Family • Tabelinai |
Land of Desire | King-gyou • Chi-fang • Pu-ryao • Show-mi • Nai-nai • Take-yacco • Twei-twei • Long-ri & Long-yui • Rotating Boulder |
Land of Time | Ka-gyou • Ying & Yang • Ga-show • T.B.C. |
Land of Dreaming | Sui-gyou • Ah & Ung • Mong-i • Mong-aru • Zuo-mong • Pang-xie |
Central Mountain | Tou-gyou • Twins from Tong-Nou (Bibo & Pipo • Babebu & Babebo • Jido & Jizo • Dadezu & Zazezu) |
Phantom Marketplace | Mai-chiu |
Every Land | A-mong Family (Ichi-a-mong • Ni-a-mong • San-a-mong • Yo-a-mong • Goh-a-mong) • Fang-shing |