Difference between revisions of "Yo-a-mong"
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Collencyte (talk | contribs) (Added infobox) |
Collencyte (talk | contribs) (Tong Nou Book entry) |
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==How to play and item preference== | ==How to play and item preference== | ||
The [[Furoshiki]] needs to contain either a [[Wind Chime]], [[Gold Ingot]], or [[Key of Gold]] to play; Yo-a-mong prefers the items in this order and will take one if the player loses. | The [[Furoshiki]] needs to contain either a [[Wind Chime]], [[Gold Ingot]], or [[Key of Gold]] to play; Yo-a-mong prefers the items in this order and will take one if the player loses. | ||
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+ | ==Tong-Nou Book Entry== | ||
+ | ===Likes=== | ||
+ | [...] ''Yo-a-mong is a gambler.'' [...] | ||
{{EasternMindCharacters}} | {{EasternMindCharacters}} |
Revision as of 05:19, 7 November 2022
Yo-a-mong | |
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Land | Yui-wang |
Location | Luo-shang |
Role | Creature |
Yo-a-mong is a member of the A-mong Family who resides on the roof of the Helix Palace Luo-shang. Unlike most other A-mong members, he does not immediately steal from the Furoshiki and only takes something if the player loses in a game of Chō-han, a traditional Japanese dice game in which two dice are shaken in a bamboo cup. If the player wins, Yo will give an Eyeball-Stone. If the player loses, Yo will take the item bet with as detailed below.
How to play and item preference
The Furoshiki needs to contain either a Wind Chime, Gold Ingot, or Key of Gold to play; Yo-a-mong prefers the items in this order and will take one if the player loses.
Tong-Nou Book Entry
Likes
[...] Yo-a-mong is a gambler. [...]
ShowEastern Mind Characters |
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