Difference between revisions of "Yo-a-mong"

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[[File:YoAMong.png|thumb|right|"Place your bets, it's a gamblin' game."]]
 
[[File:YoAMong.png|thumb|right|"Place your bets, it's a gamblin' game."]]
  
'''Yo-a-mong''' is a member of the [[A-mong Family]] who resides on the roof of the Helix Palace [[Luo-shang]]. Unlike other A-mong members, he does not immediately steal from the [[Furoshiki]] and only takes something if the player loses his gambling game. The game consists of him putting a pair of dice in a green bucket, turning it upside down, and having the player bet if the resulting number is even or odd. If the player wins, he will give [[Rin]] an [[Eyeball-Stone]]. If the player loses, the betting item with the highest value (in Yo's mind, at least) will be taken.
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'''Yo-a-mong''' is a member of the [[A-mong Family]] who resides on the roof of the Helix Palace [[Luo-shang]]. Unlike other A-mong members, he does not immediately steal from the [[Furoshiki]] and only takes something if the player loses in a game of [[wikipedia:Chō-han|Chō-han]], a traditional Japanese dice game in which two dice are shaken in a bamboo cup. The player must then guess whether the sum of the numbers displayed on the two dice are even or odd. If the player wins, he will give [[Rin]] an [[Eyeball-Stone]]. If the player loses, Yo-a-mong will take one of the player's items as detailed below.
  
 
==How to play and item preference==
 
==How to play and item preference==
The Furoshiki needs to contain either a [[Wind Chime]], [[Gold Ingot]], or [[Key of Gold]] to play; Yo-a-mong prefers the items in this order and will take one if the player loses.  
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The Furoshiki needs to contain either a [[Wind Chime]], [[Gold Ingot]], or [[Key of Gold]] to play; Yo-a-mong prefers the items in this order and will take one if the player loses.
  
 
{{EasternMindCharacters}}
 
{{EasternMindCharacters}}

Revision as of 07:50, 25 May 2022

"Place your bets, it's a gamblin' game."

Yo-a-mong is a member of the A-mong Family who resides on the roof of the Helix Palace Luo-shang. Unlike other A-mong members, he does not immediately steal from the Furoshiki and only takes something if the player loses in a game of Chō-han, a traditional Japanese dice game in which two dice are shaken in a bamboo cup. The player must then guess whether the sum of the numbers displayed on the two dice are even or odd. If the player wins, he will give Rin an Eyeball-Stone. If the player loses, Yo-a-mong will take one of the player's items as detailed below.

How to play and item preference

The Furoshiki needs to contain either a Wind Chime, Gold Ingot, or Key of Gold to play; Yo-a-mong prefers the items in this order and will take one if the player loses.

Eastern Mind Characters
Reincarnations RinByouTouShaKaiJinRetsuZenGyou
Land of Life Moku-gyou & Moku-gyou's partnerZoh-gaeru FamilyTabelinai
Land of Desire King-gyouChi-fangPu-ryaoShow-miNai-naiTake-yaccoTwei-tweiLong-ri & Long-yuiRotating Boulder
Land of Time Ka-gyouYing & YangGa-showT.B.C.
Land of Dreaming Sui-gyouAh & UngMong-iMong-aruZuo-mongPang-xie
Central Mountain Tou-gyouTwins from Tong-Nou (Bibo & PipoBabebu & BabeboJido & JizoDadezu & Zazezu)
Phantom Marketplace Mai-chiu
Every Land A-mong Family (Ichi-a-mongNi-a-mongSan-a-mongYo-a-mongGoh-a-mong) • Fang-shing