Difference between revisions of "Rhythm 'n' Face Supplementary Reader"

From Osamu Sato Wiki
Jump to navigation Jump to search
(Created page with "{{MediaInfobox |name=Rhythm 'n' Face Supplementary Reader |janame=リズムンフェイス副読本 |image=File:Rnffdh.png |type=Book |date=2000 |lost=<span style="color:#0A0>...")
 
Line 11: Line 11:
  
 
The first half of the book shows how to design characters using combinations of circles, triangles, and squares, similar to [[The Art of Computer Designing]]. The second half is more focused on the game itself, explaining the concept and how to play. It also provides lists of inputs to create example designs in the game's bonus free paint stages. The remaining pages feature impressions from various magazine editors and artists, as well as art that they created in the game. The corners of most pages contain photos labeled "On the Street," which depict real world examples of the basic shapes.
 
The first half of the book shows how to design characters using combinations of circles, triangles, and squares, similar to [[The Art of Computer Designing]]. The second half is more focused on the game itself, explaining the concept and how to play. It also provides lists of inputs to create example designs in the game's bonus free paint stages. The remaining pages feature impressions from various magazine editors and artists, as well as art that they created in the game. The corners of most pages contain photos labeled "On the Street," which depict real world examples of the basic shapes.
 +
 +
 +
{{Art}}

Revision as of 08:20, 26 November 2023

Rhythm 'n' Face Supplementary Reader
Rnffdh.png
Original name リズムンフェイス副読本
Release date 2000
Format Book
Lost? No

Rhythm 'n' Face Supplementary Reader (リズムンフェイス副読本) is a book by OutSide Directors Company, published by Asmik Ace Entertainment. It was included as a bonus item with purchases of the titular game.

The first half of the book shows how to design characters using combinations of circles, triangles, and squares, similar to The Art of Computer Designing. The second half is more focused on the game itself, explaining the concept and how to play. It also provides lists of inputs to create example designs in the game's bonus free paint stages. The remaining pages feature impressions from various magazine editors and artists, as well as art that they created in the game. The corners of most pages contain photos labeled "On the Street," which depict real world examples of the basic shapes.


Art
Graphic Art Alphabetical OrgasmAlphabetical AnimalsAnonymous AnimalsFace to FaceGradation of Happiness
Books Corporate Identity and WorksThe Art of Computer DesigningLovely Sweet DreamRhythm 'n' Face Supplementary Reader
Videos Compu MovieThe Esoteric Retina
Other HomosexualAura 20/07/01Maru Sankaku ShikakuSymmetricMagazines