Difference between revisions of "Spy"
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m (Changed "Violence Town" to "Violence District") |
(Just missing Moonlight Tower now) |
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− | The '''Spy''' | + | The '''Spy''', most often referred to as the '''Gray Man''' in online communities, is an entity who appears in [[Kyoto]], [[HAPPY TOWN]], and [[Violence District]] as well as the [[Sub-area|sub-areas]] of Kyoto and Violence District. The Spy manifests by randomly appearing in these levels and chasing the player until contact. Upon colliding with the player, the screen will flash white and the current [[Flashback]] might be erased. |
==Avoiding== | ==Avoiding== | ||
Line 15: | Line 15: | ||
* Moving backwards | * Moving backwards | ||
* Quickly running into the nearest wall | * Quickly running into the nearest wall | ||
+ | |||
+ | ==Trivia== | ||
+ | * Sometimes the Spy will spawn partially clipped into the floor, or floating slightly above it. He can also appear in areas inaccessible to the player, such as above the water in the Violence District or the void in [[Clockwork Machines]]. | ||
+ | |||
+ | ==Gallery== | ||
+ | <gallery> | ||
+ | File:GreyManHappyTownUpper.png|HAPPY TOWN | ||
+ | File:GreyManVDNormal.png|Violence District | ||
+ | File:GreyManKyotoKanji.png|Kyoto | ||
+ | File:GreyManMonumentParkNormal.png|[[Monument Park]] | ||
+ | File:GreyManOrreryNormal.png|Clockwork Machines | ||
+ | File:GreyManDojoDowner.png|[[Temple Dojo]] | ||
+ | </gallery> | ||
{{LSDEntities}} | {{LSDEntities}} | ||
[[Category:LSD Mechanics]] | [[Category:LSD Mechanics]] |
Latest revision as of 16:07, 29 September 2024
Spy | |
---|---|
Found in | Kyoto HAPPY TOWN Violence District Moonlight Tower Temple Dojo Clockwork Machines Monument Park |
Links to | He links with you |
Graph value | (-10,-10) [When erasing the Flashback] |
Day Type | Even |
The Spy, most often referred to as the Gray Man in online communities, is an entity who appears in Kyoto, HAPPY TOWN, and Violence District as well as the sub-areas of Kyoto and Violence District. The Spy manifests by randomly appearing in these levels and chasing the player until contact. Upon colliding with the player, the screen will flash white and the current Flashback might be erased.
Avoiding
The player has various means to evade the Spy when he appears, ordered by effectiveness:
- Holding to look up, which makes him intangible
- Moving backwards
- Quickly running into the nearest wall
Trivia
- Sometimes the Spy will spawn partially clipped into the floor, or floating slightly above it. He can also appear in areas inaccessible to the player, such as above the water in the Violence District or the void in Clockwork Machines.