Difference between revisions of "Linking"

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'''Linking''' is the main mechanic in [[LSD: Dream Emulator]]. It happens when the player collides with any surface as well as most entities. When the player links, a noise will play, the screen will fade to a color and the player will end up in a new location. The [[LSD Instruction Booklet|Instruction Booklet]] describes it as an alternative to physically traversing the map through tunnels.
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'''Linking''' is the main mechanic in [[LSD: Dream Emulator]]. It happens when the player collides with any surface as well as most entities. When the player links, a noise will play, the screen will fade to a color and the player will end up in a new location. The [[LSD: Dream Emulator Instruction Booklet|Instruction Booklet]] describes it as an alternative to physically traversing the map through tunnels.

Revision as of 23:16, 27 March 2022

Linking is the main mechanic in LSD: Dream Emulator. It happens when the player collides with any surface as well as most entities. When the player links, a noise will play, the screen will fade to a color and the player will end up in a new location. The Instruction Booklet describes it as an alternative to physically traversing the map through tunnels.