Difference between revisions of "Linking"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | '''Linking''' is the main mechanic in [[LSD: Dream Emulator]]. It happens when the player collides with any surface as well as most entities. When the player links, a noise will play, the screen will fade to a color and the player will end up in a new location. The [[LSD Instruction Booklet|Instruction Booklet]] describes it as an alternative to physically traversing the map through tunnels. | + | '''Linking''' is the main mechanic in [[LSD: Dream Emulator]]. It happens when the player collides with any surface as well as most entities. When the player links, a noise will play, the screen will fade to a color and the player will end up in a new location. The [[LSD: Dream Emulator Instruction Booklet|Instruction Booklet]] describes it as an alternative to physically traversing the map through tunnels. |
Revision as of 23:16, 27 March 2022
Linking is the main mechanic in LSD: Dream Emulator. It happens when the player collides with any surface as well as most entities. When the player links, a noise will play, the screen will fade to a color and the player will end up in a new location. The Instruction Booklet describes it as an alternative to physically traversing the map through tunnels.