Difference between revisions of "Stretching"

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(Gallery, fixed headers)
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[[File:Stretchy_Monument_Park.png|right|300px]]
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[[File:StretchyMonumentParkDowner.png|right|300px]]
  
 
Some fields in [[LSD: Dream Emulator]] will occasionally stretch far beyond their original height. This tends to happen after looking up at specific entities. The effect can stack multiple times, stretching some objects to the point that their models disappear. Despite this, the collision for each object remains intact.
 
Some fields in [[LSD: Dream Emulator]] will occasionally stretch far beyond their original height. This tends to happen after looking up at specific entities. The effect can stack multiple times, stretching some objects to the point that their models disappear. Despite this, the collision for each object remains intact.
  
== Violence Town ==
+
==Violence District==
 
Looking up at the [[Starship]] may trigger the effect, but is apparently not the only cause.
 
Looking up at the [[Starship]] may trigger the effect, but is apparently not the only cause.
  
 
Interacting with the [[Ghost]] in the warehouse is the only known trigger which can cause the geometry to flatten, eventually [[Linking|linking]] the player.
 
Interacting with the [[Ghost]] in the warehouse is the only known trigger which can cause the geometry to flatten, eventually [[Linking|linking]] the player.
  
== Kyoto ==
+
==Kyoto==
 
Looking up at the [[Old Woman]] on the balcony will sometimes trigger the effect.
 
Looking up at the [[Old Woman]] on the balcony will sometimes trigger the effect.
  
== Monument Park ==
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==Monument Park==
 
Looking up at the [[Zeppelin]] may trigger the effect after a few seconds.
 
Looking up at the [[Zeppelin]] may trigger the effect after a few seconds.
 +
 +
==Gallery==
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<gallery>
 +
StretchyKyotoNormal.png
 +
Stretchy_Monument_Park.png
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</gallery>
  
 
[[Category:LSD: Dream Emulator]] [[Category:LSD Mechanics]]
 
[[Category:LSD: Dream Emulator]] [[Category:LSD Mechanics]]

Revision as of 10:59, 30 September 2024

StretchyMonumentParkDowner.png

Some fields in LSD: Dream Emulator will occasionally stretch far beyond their original height. This tends to happen after looking up at specific entities. The effect can stack multiple times, stretching some objects to the point that their models disappear. Despite this, the collision for each object remains intact.

Violence District

Looking up at the Starship may trigger the effect, but is apparently not the only cause.

Interacting with the Ghost in the warehouse is the only known trigger which can cause the geometry to flatten, eventually linking the player.

Kyoto

Looking up at the Old Woman on the balcony will sometimes trigger the effect.

Monument Park

Looking up at the Zeppelin may trigger the effect after a few seconds.

Gallery