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	<updated>2026-06-13T03:54:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=6714</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=6714"/>
		<updated>2025-10-18T06:47:43Z</updated>

		<summary type="html">&lt;p&gt;Super: /* Ambient */ This sample is used in a LOT more than just Temple Dojo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
=== Opening Sequence ===&lt;br /&gt;
* Skip To My Loops (Norman Cook) - Track 49 (Lightning SFX)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=== Star Armory ===&lt;br /&gt;
* Syntec Wall of Sounds Vol. 4&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
=== Jumping Jack Bu ===&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=== Las Vegas Akiko ===&lt;br /&gt;
* Voice Spectral Vol, 1 - Track 5 - (&amp;quot;Come on&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Rhythm &amp;#039;n&amp;#039; Face=&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 ([[Panda Stewart]] vocal sounds, [[808]] circle sound)&lt;br /&gt;
* Best Service Orchestral Colours - Glorious Finale (Stage select)&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Ambient===&lt;br /&gt;
* Q-Up Arts - David Torn Tonal Textures - Track 21: Mottled And Wobbling (various)&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;br /&gt;
&lt;br /&gt;
===Lovely===&lt;br /&gt;
* Voice Spectral Vol. 1 - 10_Shouts_10_003 ([Squeaky dog toy])&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Roland TR-909 Drum Machine (First set of drums)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
=Compu Movie=&lt;br /&gt;
===I Love You===&lt;br /&gt;
* Yello - I Love You&lt;br /&gt;
&lt;br /&gt;
=Transmigration=&lt;br /&gt;
===The Earth Is Round===&lt;br /&gt;
* Best Service - Ethnic Journey Sound Cube CD9&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 81 - 0:18 (&amp;quot;Roma Roma-Ro&amp;quot;)&lt;br /&gt;
=Equal=&lt;br /&gt;
===Transmigration (Tony Morley Mix)===&lt;br /&gt;
* Minutemen - It&amp;#039;s Expected I&amp;#039;m Gone&lt;br /&gt;
===Retrocognition===&lt;br /&gt;
* Aphex Twin - Ventolin&lt;br /&gt;
&lt;br /&gt;
=LSD &amp;amp; Remixes=&lt;br /&gt;
===Long Tall Eyelash===&lt;br /&gt;
* Aphex Twin - Peek 824545201&lt;br /&gt;
&lt;br /&gt;
===Oriental Grill===&lt;br /&gt;
* Discovery Firm - Jungle Temple: Neo Groove - &amp;#039;&amp;#039;[Unknown; one of several CD tracks that sample Funky Drummer by James Brown]&amp;#039;&amp;#039;&lt;br /&gt;
* Discovery Firm - Jungle Temple: Neo Groove - BPM163BEATS&lt;br /&gt;
&lt;br /&gt;
=LSD Revamped=&lt;br /&gt;
===Typhoon Tribe===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;br /&gt;
&lt;br /&gt;
=Transformed Collection=&lt;br /&gt;
===Tokyo Planet (Video Game Mix)===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:Sato_at_DEP%2793_award_ceremony.png&amp;diff=6706</id>
		<title>File:Sato at DEP&#039;93 award ceremony.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:Sato_at_DEP%2793_award_ceremony.png&amp;diff=6706"/>
		<updated>2025-09-18T21:35:44Z</updated>

		<summary type="html">&lt;p&gt;Super: Photograph of Osamu Sato at the Digital Entertainment Program &amp;#039;93 award ceremony.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Photograph of Osamu Sato at the Digital Entertainment Program &amp;#039;93 award ceremony.&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=6089</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=6089"/>
		<updated>2024-07-14T19:56:13Z</updated>

		<summary type="html">&lt;p&gt;Super: Added RnF Stage Select sample.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
=== Jumping Jack Bu ===&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=== Las Vegas Akiko ===&lt;br /&gt;
* Voice Spectral Vol, 1 - Track 5 - (&amp;quot;Come on&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Rhythm &amp;#039;n&amp;#039; Face=&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 ([[Panda Stewart]] vocal sounds, [[808]] circle sound)&lt;br /&gt;
* Best Service Orchestral Colours - Glorious Finale (Stage select)&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Lovely===&lt;br /&gt;
* Voice Spectral Vol. 1 - 10_Shouts_10_003 ([Squeaky dog toy])&lt;br /&gt;
&lt;br /&gt;
===Ambient===&lt;br /&gt;
* Q-Up Arts - David Torn Tonal Textures - Track 21: Mottled And Wobbling (Temple Dojo D)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;br /&gt;
&lt;br /&gt;
=Equal=&lt;br /&gt;
===Transmigration (Tony Morley Mix)===&lt;br /&gt;
* Minutemen - It&amp;#039;s Expected I&amp;#039;m Gone&lt;br /&gt;
===Retrocognition===&lt;br /&gt;
* Aphex Twin - Ventolin&lt;br /&gt;
&lt;br /&gt;
=LSD &amp;amp; Remixes=&lt;br /&gt;
===Long Tall Eyelash===&lt;br /&gt;
* Aphex Twin - Peek 824545201&lt;br /&gt;
&lt;br /&gt;
===Oriental Grill===&lt;br /&gt;
* Discovery Firm - Jungle Temple: Neo Groove - &amp;#039;&amp;#039;[Unknown; one of several CD tracks that sample Funky Drummer by James Brown]&amp;#039;&amp;#039;&lt;br /&gt;
* Discovery Firm - Jungle Temple: Neo Groove - BPM163BEATS&lt;br /&gt;
&lt;br /&gt;
=LSD Revamped=&lt;br /&gt;
===Typhoon Tribe===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;br /&gt;
&lt;br /&gt;
=Transformed Collection=&lt;br /&gt;
===Tokyo Planet (Video Game Mix)===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Compu_Movie&amp;diff=5089</id>
		<title>Compu Movie</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Compu_Movie&amp;diff=5089"/>
		<updated>2024-04-11T03:20:46Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MediaInfobox&lt;br /&gt;
|name=Compu Movie&lt;br /&gt;
|janame=コンピュムービ&lt;br /&gt;
|image=File:Satowiredjuly1994-3.jpg|thumb&lt;br /&gt;
|date=1994&lt;br /&gt;
|type=VHS Tape&lt;br /&gt;
|lost=&amp;lt;span style=&amp;quot;color:#F00&amp;gt;Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Compu Movie&amp;#039;&amp;#039;&amp;#039; (コンピュムービー) is a VHS tape released by Tierrart (ティエラルト) in January 1994, featuring a collection of Amiga and Macintosh computer animations produced by OSD for various clients. It was only available for purchase through the company, in a similar fashion to the [[Linen Sampler]] promo CD. Compu Movie&amp;#039;s [http://web.archive.org/web/20010218034359fw_/http://compu-osd.com/OSD/compu.html page on the old OSD website (Japanese)] claims it features music by [[Shinobu Narita]], Sato himself, and The Sync (produced by Goh Hotoda).&lt;br /&gt;
&lt;br /&gt;
Compu Movie is considered lost media, as it has not surfaced in full on the internet. However, several clips have been released by Osamu Sato himself, as detailed in the following sections. These clips include:&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/CIfq011KUwQ?t=24 A 22-second clip of a 3d animation titled &amp;#039;&amp;#039;Deme Kume Chame-go.&amp;#039;&amp;#039;]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bDLoW52K9I4 An &amp;#039;&amp;#039;Alphabetical Animals&amp;#039;&amp;#039; music video.]&lt;br /&gt;
* [https://youtu.be/CIfq011KUwQ?t=59 What appears to be the lead-up to the beginning shot of a clock in &amp;#039;&amp;#039;I LOVE YOU&amp;#039;&amp;#039;.]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eDyHWEiRlZY 51 seconds of &amp;#039;&amp;#039;I LOVE YOU&amp;#039;&amp;#039;, showing a 2D black and white montage of characters created out of eyes.]&lt;br /&gt;
* [https://youtu.be/zTpLMOWVcqs Almost 3 minutes of I LOVE YOU.]&lt;br /&gt;
* [https://youtu.be/RhvAPbr6Sxk?si=ptqXMXJqHaFJXhje A video of The Face, seems like the original version of Face the Music]&lt;br /&gt;
* A photo containing several frames of the ABC segment showing that at some point the letters combine to spell words.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Community Developments==&lt;br /&gt;
[[File:Compu_ad_raw_photo.jpg|thumb|right|Advertisement for Compu Movie]]&lt;br /&gt;
A print advertisement for Compu Movie was discovered by Chia, which contained a list of its contents and screenshots from the film. In left-to-right top-to-bottem order, the screenshots appear to be sourced from:&lt;br /&gt;
&lt;br /&gt;
* The Face (Exactly identical to a frame found in &amp;#039;&amp;#039;The Esoteric Retina&amp;#039;&amp;#039; version)&lt;br /&gt;
* Alphabetical Animals (Same screenshot of the letters spelling &amp;quot;LOVE&amp;quot; found in other media)&lt;br /&gt;
* The Face&lt;br /&gt;
* &amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&lt;br /&gt;
* Deme Kume Chame-Go &lt;br /&gt;
* I LOVE YOU&lt;br /&gt;
* Deme Kume Chame-Go&lt;br /&gt;
* &amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&lt;br /&gt;
* Deme Kume Chame-Go&lt;br /&gt;
* &amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&lt;br /&gt;
* Alphabetical Animals&lt;br /&gt;
* I LOVE YOU&lt;br /&gt;
&lt;br /&gt;
In February of 2022, we got our closest ever look at Compu Movie with a [https://macintoshgarden.org/games/dig-mag-digital-magazine-mac 1994 edition of DIG MAG], a digital magazine for Mac. The disc contains a virtual art gallery with work by Sato, [[Hideki Nakazawa]], and others.&lt;br /&gt;
&lt;br /&gt;
In March of 2022, an [https://compu-lsd.com/archive/interviews/Quit%20Volume%201/ interview] of Sato with a Japanese [[Magazines|magazine]] named &amp;#039;&amp;#039;Quit&amp;#039;&amp;#039; was unearthed. In the interview, Sato discusses Compu Movie and his early work. The scans were made by the user beanstalk, and shared by FELON. A transcription of this interview was also made by Chia.&lt;br /&gt;
&lt;br /&gt;
In April of 2024, Sato posted a tweet with the first known image of Compu Movie&amp;#039;s cover in full color, claiming to have found it in storage.&lt;br /&gt;
&lt;br /&gt;
[[File:CompuMovieImage.jpg|thumb|right|Image attached to Sato&amp;#039;s 2024 tweet.]]&lt;br /&gt;
&lt;br /&gt;
==Deme Kume Chame-Go==&lt;br /&gt;
In Sato&amp;#039;s [https://youtu.be/CIfq011KUwQ?t=24 Next Beat interview], there are brief clips of a 3D animation titled &amp;quot;Deme Kume Chame-Go&amp;quot;. Shown below this title is the text &amp;quot;コンピュムービーより&amp;quot;, which translates to &amp;quot;From Compu Movie&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The Face==&lt;br /&gt;
&amp;quot;The Face&amp;quot;, also known as &amp;quot;Face the Music&amp;quot; is a song by Osamu Sato with several different mixes. A portion of this music video appeared on the &amp;quot;DIG MAG&amp;quot; CD-ROM. It appears to be an early version of The Esoteric Retina&amp;#039;s &amp;quot;Face the Music&amp;quot; video, bearing several similarities.&lt;br /&gt;
&lt;br /&gt;
==Astor Magic, Golden Flowers==&lt;br /&gt;
Not much is known about these videos. &amp;quot;Astor Magic&amp;quot; is a song by The Sync off of their album [https://www.youtube.com/watch?v=VkvyXzE3FFE Beat the System]. &amp;quot;Golden Flowers&amp;quot; is speculated to be by Sato, because of an [[Golden Flower|item]] in [[Eastern Mind]] with the same name.&lt;br /&gt;
&lt;br /&gt;
==Alphabetical Animals==&lt;br /&gt;
&lt;br /&gt;
The July 1994 edition of Wired magazine features a short interview with Sato, and also mentions the presence of an [[Alphabetical Orgasm]] video on Compu Movie. They most likely meant to say [[Alphabetical Animals]] instead, since the artwork in the video matches that series and it&amp;#039;s labeled as such in the print advertisement and [https://www.youtube.com/watch?v=CIfq011KUwQ&amp;amp;t=50s Next Beat interview].&lt;br /&gt;
&lt;br /&gt;
A presumably clipped version of the full video is available on OSD&amp;#039;s YouTube Channel, titled &amp;quot;[https://www.youtube.com/watch?v=bDLoW52K9I4 ABC.mov]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;DIG MAG&amp;quot; CD-ROM features an interactive version of this video, with animations for every letter and several words (&amp;quot;LOVE&amp;quot;, &amp;quot;AND&amp;quot;, &amp;quot;PEACE&amp;quot;, &amp;quot;FOOL&amp;quot;). These animations appear to be the same as featured in screenshots, but possibly run too quickly in emulators. The screenshot featuring Sato&amp;#039;s face doesn&amp;#039;t appear here, but rather in the CD-ROM&amp;#039;s &amp;quot;I LOVE YOU&amp;quot; video.&lt;br /&gt;
&lt;br /&gt;
==I LOVE YOU==&lt;br /&gt;
[https://www.youtube.com/watch?v=eDyHWEiRlZY This video] on the OSD310 Youtube channel was speculated to be from Compu Movie for years before the print advertisement lent more credence to this theory.&lt;br /&gt;
&lt;br /&gt;
The description claims it was produced for Tierrart, the same company which released Compu Movie. Like ABC.mov, it features elements (in this case, numbers) from Alphabetical Animals. It also appears to fade out prematurely, implying there&amp;#039;s more to be seen.&lt;br /&gt;
&lt;br /&gt;
Lastly, since several of the clips from the OSD310 channel ended up originating from The Esoteric Retina (Xia-Che, Trancemigration, The Earth is Round), it seems plausible that this would also be the case with Compu Movie.&lt;br /&gt;
&lt;br /&gt;
Another portion of this video was found on the &amp;quot;DIG MAG&amp;quot; CD-ROM. Most of the soundtrack had never been heard before, except for one section which also features in a different part of the Youtube upload. The motif of a spinning Sato portrait appears in this video, which may have partially inspired &amp;quot;The Earth is Round&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Art}}&lt;br /&gt;
{{LostMedia}}&lt;br /&gt;
[[Category:Art]] &lt;br /&gt;
[[Category:Lost Media]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Compu_Movie&amp;diff=5088</id>
		<title>Compu Movie</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Compu_Movie&amp;diff=5088"/>
		<updated>2024-04-11T03:18:06Z</updated>

		<summary type="html">&lt;p&gt;Super: Added color cover.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MediaInfobox&lt;br /&gt;
|name=Compu Movie&lt;br /&gt;
|janame=コンピュムービ&lt;br /&gt;
|image=File:Satowiredjuly1994-3.jpg|thumb&lt;br /&gt;
|date=1994&lt;br /&gt;
|type=VHS Tape&lt;br /&gt;
|lost=&amp;lt;span style=&amp;quot;color:#F00&amp;gt;Yes&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Compu Movie&amp;#039;&amp;#039;&amp;#039; (コンピュムービー) is a VHS tape released by Tierrart (ティエラルト) in January 1994, featuring a collection of Amiga and Macintosh computer animations produced by OSD for various clients. It was only available for purchase through the company, in a similar fashion to the [[Linen Sampler]] promo CD. Compu Movie&amp;#039;s [http://web.archive.org/web/20010218034359fw_/http://compu-osd.com/OSD/compu.html page on the old OSD website (Japanese)] claims it features music by [[Shinobu Narita]], Sato himself, and The Sync (produced by Goh Hotoda).&lt;br /&gt;
&lt;br /&gt;
Compu Movie is considered lost media, as it has not surfaced in full on the internet. However, several clips have been released by Osamu Sato himself, as detailed in the following sections. These clips include:&lt;br /&gt;
&lt;br /&gt;
* [https://youtu.be/CIfq011KUwQ?t=24 A 22-second clip of a 3d animation titled &amp;#039;&amp;#039;Deme Kume Chame-go.&amp;#039;&amp;#039;]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bDLoW52K9I4 An &amp;#039;&amp;#039;Alphabetical Animals&amp;#039;&amp;#039; music video.]&lt;br /&gt;
* [https://youtu.be/CIfq011KUwQ?t=59 What appears to be the lead-up to the beginning shot of a clock in &amp;#039;&amp;#039;I LOVE YOU&amp;#039;&amp;#039;.]&lt;br /&gt;
* [https://www.youtube.com/watch?v=eDyHWEiRlZY 51 seconds of &amp;#039;&amp;#039;I LOVE YOU&amp;#039;&amp;#039;, showing a 2D black and white montage of characters created out of eyes.]&lt;br /&gt;
* [https://youtu.be/zTpLMOWVcqs Almost 3 minutes of I LOVE YOU.]&lt;br /&gt;
* [https://youtu.be/RhvAPbr6Sxk?si=ptqXMXJqHaFJXhje A video of The Face, seems like the original version of Face the Music]&lt;br /&gt;
* A photo containing several frames of the ABC segment showing that at some point the letters combine to spell words.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Community Developments==&lt;br /&gt;
[[File:Compu_ad_raw_photo.jpg|thumb|right|Advertisement for Compu Movie]]&lt;br /&gt;
A print advertisement for Compu Movie was discovered by Chia, which contained a list of its contents and screenshots from the film. In left-to-right top-to-bottem order, the screenshots appear to be sourced from:&lt;br /&gt;
&lt;br /&gt;
* The Face (Exactly identical to a frame found in &amp;#039;&amp;#039;The Esoteric Retina&amp;#039;&amp;#039; version)&lt;br /&gt;
* Alphabetical Animals (Same screenshot of the letters spelling &amp;quot;LOVE&amp;quot; found in other media)&lt;br /&gt;
* The Face&lt;br /&gt;
* &amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&lt;br /&gt;
* Deme Kume Chame-Go &lt;br /&gt;
* I LOVE YOU&lt;br /&gt;
* Deme Kume Chame-Go&lt;br /&gt;
* &amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&lt;br /&gt;
* Deme Kume Chame-Go&lt;br /&gt;
* &amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&lt;br /&gt;
* Alphabetical Animals&lt;br /&gt;
* I LOVE YOU&lt;br /&gt;
&lt;br /&gt;
In February of 2022, we got our closest ever look at Compu Movie with a [https://macintoshgarden.org/games/dig-mag-digital-magazine-mac 1994 edition of DIG MAG], a digital magazine for Mac. The disc contains a virtual art gallery with work by Sato, [[Hideki Nakazawa]], and others.&lt;br /&gt;
&lt;br /&gt;
In March of 2022, an [https://compu-lsd.com/archive/interviews/Quit%20Volume%201/ interview] of Sato with a Japanese [[Magazines|magazine]] named &amp;#039;&amp;#039;Quit&amp;#039;&amp;#039; was unearthed. In the interview, Sato discusses Compu Movie and his early work. The scans were made by the user beanstalk, and shared by FELON. A transcription of this interview was also made by Chia.&lt;br /&gt;
&lt;br /&gt;
In April of 2024, Sato posted a tweet with the first known image of Compu Movie&amp;#039;s cover in full color, claiming to have found it in a warehouse.&lt;br /&gt;
&lt;br /&gt;
[[File:CompuMovieImage.jpg|thumb|right|Image attached to Sato&amp;#039;s 2024 tweet.]]&lt;br /&gt;
&lt;br /&gt;
==Deme Kume Chame-Go==&lt;br /&gt;
In Sato&amp;#039;s [https://youtu.be/CIfq011KUwQ?t=24 Next Beat interview], there are brief clips of a 3D animation titled &amp;quot;Deme Kume Chame-Go&amp;quot;. Shown below this title is the text &amp;quot;コンピュムービーより&amp;quot;, which translates to &amp;quot;From Compu Movie&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The Face==&lt;br /&gt;
&amp;quot;The Face&amp;quot;, also known as &amp;quot;Face the Music&amp;quot; is a song by Osamu Sato with several different mixes. A portion of this music video appeared on the &amp;quot;DIG MAG&amp;quot; CD-ROM. It appears to be an early version of The Esoteric Retina&amp;#039;s &amp;quot;Face the Music&amp;quot; video, bearing several similarities.&lt;br /&gt;
&lt;br /&gt;
==Astor Magic, Golden Flowers==&lt;br /&gt;
Not much is known about these videos. &amp;quot;Astor Magic&amp;quot; is a song by The Sync off of their album [https://www.youtube.com/watch?v=VkvyXzE3FFE Beat the System]. &amp;quot;Golden Flowers&amp;quot; is speculated to be by Sato, because of an [[Golden Flower|item]] in [[Eastern Mind]] with the same name.&lt;br /&gt;
&lt;br /&gt;
==Alphabetical Animals==&lt;br /&gt;
&lt;br /&gt;
The July 1994 edition of Wired magazine features a short interview with Sato, and also mentions the presence of an [[Alphabetical Orgasm]] video on Compu Movie. They most likely meant to say [[Alphabetical Animals]] instead, since the artwork in the video matches that series and it&amp;#039;s labeled as such in the print advertisement and [https://www.youtube.com/watch?v=CIfq011KUwQ&amp;amp;t=50s Next Beat interview].&lt;br /&gt;
&lt;br /&gt;
A presumably clipped version of the full video is available on OSD&amp;#039;s YouTube Channel, titled &amp;quot;[https://www.youtube.com/watch?v=bDLoW52K9I4 ABC.mov]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;DIG MAG&amp;quot; CD-ROM features an interactive version of this video, with animations for every letter and several words (&amp;quot;LOVE&amp;quot;, &amp;quot;AND&amp;quot;, &amp;quot;PEACE&amp;quot;, &amp;quot;FOOL&amp;quot;). These animations appear to be the same as featured in screenshots, but possibly run too quickly in emulators. The screenshot featuring Sato&amp;#039;s face doesn&amp;#039;t appear here, but rather in the CD-ROM&amp;#039;s &amp;quot;I LOVE YOU&amp;quot; video.&lt;br /&gt;
&lt;br /&gt;
==I LOVE YOU==&lt;br /&gt;
[https://www.youtube.com/watch?v=eDyHWEiRlZY This video] on the OSD310 Youtube channel was speculated to be from Compu Movie for years before the print advertisement lent more credence to this theory.&lt;br /&gt;
&lt;br /&gt;
The description claims it was produced for Tierrart, the same company which released Compu Movie. Like ABC.mov, it features elements (in this case, numbers) from Alphabetical Animals. It also appears to fade out prematurely, implying there&amp;#039;s more to be seen.&lt;br /&gt;
&lt;br /&gt;
Lastly, since several of the clips from the OSD310 channel ended up originating from The Esoteric Retina (Xia-Che, Trancemigration, The Earth is Round), it seems plausible that this would also be the case with Compu Movie.&lt;br /&gt;
&lt;br /&gt;
Another portion of this video was found on the &amp;quot;DIG MAG&amp;quot; CD-ROM. Most of the soundtrack had never been heard before, except for one section which also features in a different part of the Youtube upload. The motif of a spinning Sato portrait appears in this video, which may have partially inspired &amp;quot;The Earth is Round&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Art}}&lt;br /&gt;
{{LostMedia}}&lt;br /&gt;
[[Category:Art]] &lt;br /&gt;
[[Category:Lost Media]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:CompuMovieImage.jpg&amp;diff=5087</id>
		<title>File:CompuMovieImage.jpg</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:CompuMovieImage.jpg&amp;diff=5087"/>
		<updated>2024-04-11T03:17:29Z</updated>

		<summary type="html">&lt;p&gt;Super: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=4525</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=4525"/>
		<updated>2023-12-21T17:04:28Z</updated>

		<summary type="html">&lt;p&gt;Super: /* LSD: Dream Emulator */ Add Tonal Textures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
=== Jumping Jack Bu ===&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=== Las Vegas Akiko ===&lt;br /&gt;
* Voice Spectral Vol, 1 - Track 5 - (&amp;quot;Come on&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Rhythm &amp;#039;n&amp;#039; Face=&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 ([[Panda Stewart]] vocal sounds, [[808]] circle sound)&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Ambient===&lt;br /&gt;
* Q-Up Arts - David Torn Tonal Textures - Track 21: Mottled And Wobbling (Temple Dojo D)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;br /&gt;
&lt;br /&gt;
=Equal=&lt;br /&gt;
===Transmigration (Tony Morley Mix)===&lt;br /&gt;
* Minutemen - It&amp;#039;s Expected I&amp;#039;m Gone&lt;br /&gt;
&lt;br /&gt;
=LSD &amp;amp; Remixes=&lt;br /&gt;
===Long Tall Eyelash===&lt;br /&gt;
* Aphex Twin - Peek 824545201&lt;br /&gt;
&lt;br /&gt;
===Oriental Grill===&lt;br /&gt;
* James Brown - Funky Drummer&lt;br /&gt;
&lt;br /&gt;
=LSD Revamped=&lt;br /&gt;
===Typhoon Tribe===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;br /&gt;
&lt;br /&gt;
=Transformed Collection=&lt;br /&gt;
===Tokyo Planet (Video Game Mix)===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=2897</id>
		<title>User:Super</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=2897"/>
		<updated>2023-10-11T23:48:23Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi!  My name is Super.  I mainly focus on [[Rhythm &amp;#039;n&amp;#039; Face]]&amp;#039;s articles since that&amp;#039;s the only Sato thing I currently own.&lt;br /&gt;
&lt;br /&gt;
Also, I (and others) catalog audio samples [https://compu-lsd.com/w/User:Super/List_of_known_samples here].&lt;br /&gt;
&lt;br /&gt;
Oh, and I also make Open Manifold.&lt;br /&gt;
&lt;br /&gt;
That&amp;#039;s about it, really!&lt;br /&gt;
&lt;br /&gt;
{{UserboxFavGameRF}}&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Template:MPGames&amp;diff=2896</id>
		<title>Template:MPGames</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Template:MPGames&amp;diff=2896"/>
		<updated>2023-10-11T23:35:18Z</updated>

		<summary type="html">&lt;p&gt;Super: Added Pocket Montage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Games==&lt;br /&gt;
* [[File:TongNouIcon.png|24px|link=Eastern Mind: The Lost Souls of Tong-Nou]] [[Eastern Mind: The Lost Souls of Tong-Nou]]&lt;br /&gt;
* [[File:ChuTengIcon.png|24px|link=Chu-Teng]] [[Chu-Teng]]&lt;br /&gt;
* [[File:RolyPolysIcon.png|24px|link=Rolypolys no Nanakorobi Yaoki]] [[Rolypolys no Nanakorobi Yaoki]]&lt;br /&gt;
* [[File:RolyPolys2Icon.png|24px|link=Bana Bana Ichi-gō: Rolypolys no Sekai Daibōken]] [[Bana Bana Ichi-gō: Rolypolys no Sekai Daibōken|Rolypolys no Sekai Daibōken]]&lt;br /&gt;
* [[File:LSDIcon.png|24px|link=LSD: Dream Emulator]] [[LSD: Dream Emulator]]&lt;br /&gt;
* [[File:PlanetokioIcon.png|24px|link=Tokyo Wakusei Planetokio]] [[Tokyo Wakusei Planetokio]]&lt;br /&gt;
* [[File:RythmNFaceIcon.png|24px|link=Rhythm &amp;#039;n&amp;#039; Face]] [[Rhythm &amp;#039;n&amp;#039; Face]]&lt;br /&gt;
* [[File:MaruIcon.png|24px|link=●▲■]] [[●▲■]]&lt;br /&gt;
* [[File:PocketMontageIcon.png|24px|link=Pocket Montage]] [[Pocket Montage]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:PocketMontageIcon.png&amp;diff=2895</id>
		<title>File:PocketMontageIcon.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:PocketMontageIcon.png&amp;diff=2895"/>
		<updated>2023-10-11T23:34:58Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Template:Games&amp;diff=2894</id>
		<title>Template:Games</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Template:Games&amp;diff=2894"/>
		<updated>2023-10-11T19:55:12Z</updated>

		<summary type="html">&lt;p&gt;Super: Added Pocket Montage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible  mw-collapsed&amp;quot; data-expandtext=&amp;quot;Show&amp;quot; data-collapsetext=&amp;quot;Hide&amp;quot; align=center style=&amp;quot;background: #BFBFBF; border: 2px solid grey; -moz-border-radius:7px; width:75%; text-align:left; font-size:12px; padding=3px;&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;FFE6E6&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius:3px;&amp;quot;| &amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:13.5px; font-family:arial, sans-serif;&amp;quot;&amp;gt;Games by [[Outside Directors Company]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#F2F2F2|&amp;#039;&amp;#039;&amp;#039;PC&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|bgcolor=#F9F9F9|[[Eastern Mind: The Lost Souls of Tong-Nou]] • [[Chu-Teng]] • [[Rolypolys no Nanakorobi Yaoki]] • [[Rolypolys no Sekai Daibōken]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#F2F2F2|&amp;#039;&amp;#039;&amp;#039;Console&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|bgcolor=#F9F9F9|[[LSD: Dream Emulator]] • [[Tokyo Wakusei Planetokio]] • [[Rhythm &amp;#039;n&amp;#039; Face]]&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#F2F2F2|&amp;#039;&amp;#039;&amp;#039;Mobile&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|bgcolor=#F9F9F9|[[●▲■]] • [[Pocket Montage]]&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
For use on pages for OSD&amp;#039;s video games. This will also append the Game category if it&amp;#039;s not already present.&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:CutieFreaks.png&amp;diff=2893</id>
		<title>File:CutieFreaks.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:CutieFreaks.png&amp;diff=2893"/>
		<updated>2023-10-11T19:54:10Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:DaliPica.png&amp;diff=2892</id>
		<title>File:DaliPica.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:DaliPica.png&amp;diff=2892"/>
		<updated>2023-10-11T19:53:57Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:MoeMoe.png&amp;diff=2891</id>
		<title>File:MoeMoe.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:MoeMoe.png&amp;diff=2891"/>
		<updated>2023-10-11T19:53:45Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:PocketMontage.png&amp;diff=2890</id>
		<title>File:PocketMontage.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:PocketMontage.png&amp;diff=2890"/>
		<updated>2023-10-11T19:50:20Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Pocket_Montage&amp;diff=2889</id>
		<title>Pocket Montage</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Pocket_Montage&amp;diff=2889"/>
		<updated>2023-10-11T19:42:54Z</updated>

		<summary type="html">&lt;p&gt;Super: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MediaInfobox&lt;br /&gt;
|name=   Pocket Montage&lt;br /&gt;
|janame= ポケット・モンタージュ&lt;br /&gt;
|image=  File:PocketMontage.png&lt;br /&gt;
|date=   30 January 2011&lt;br /&gt;
|type=   Mobile app&lt;br /&gt;
|lost=   &amp;lt;span style=&amp;quot;color:#00F&amp;gt;Delisted&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pocket Montage&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;ポケット・モンタージュ&amp;#039;&amp;#039;&amp;#039;, is an iOS app developed by [[Outside Directors Company]] and published by P.R.O. Corp for &amp;#039;&amp;#039;iPhone&amp;#039;&amp;#039; mobile devices. The app allows for users to create characters using a predefined set of pieces, including eyes, head shape, eyebrows, noses, and mouths. It was released in 2011, with a free pack of face pieces by [[Osamu Sato]] entitled &amp;#039;&amp;#039;Cutie Freaks&amp;#039;&amp;#039;, and at least two more packs were offered for download.&lt;br /&gt;
&lt;br /&gt;
The app was delisted at some unknown point, though an IPA dump is known to exist.&lt;br /&gt;
&lt;br /&gt;
Upon opening, the app features four buttons: Make, Gallery, Shake, and Settings.&lt;br /&gt;
* &amp;#039;&amp;#039;Draw&amp;#039;&amp;#039; is the main mode of the app, where users can create and save faces.&lt;br /&gt;
* &amp;#039;&amp;#039;Gallery&amp;#039;&amp;#039; displays an image gallery of creations saved in Draw mode.&lt;br /&gt;
* &amp;#039;&amp;#039;Shake&amp;#039;&amp;#039; creates a random face whenever the device is shaken.&lt;br /&gt;
* &amp;#039;&amp;#039;Setting&amp;#039;&amp;#039; contains standard configuration settings for the app.&lt;br /&gt;
&lt;br /&gt;
==Known packs==&lt;br /&gt;
The game&amp;#039;s official website lists at least three face packs. Pack #001 is included with Pocket Montage by default, but the other two are currently thought to be lost media.&lt;br /&gt;
* #001: Cutie Freaks by Osamu Sato&lt;br /&gt;
* #002: DaliPica by Hiro Sugiyama &amp;amp; Enlightenment&lt;br /&gt;
* #003: MOEMOE by OSD&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CutieFreaks.png|Pack #001: Cutie Freaks.&lt;br /&gt;
File:DaliPica.png|Pack #002: DaliPica.&lt;br /&gt;
File:MoeMoe.png|Pack #003: MOEMOE.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[●▲■]], a similar iOS application that allowed for the creation of designs using raw shapes&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{Games}}&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2674</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2674"/>
		<updated>2023-06-28T12:40:57Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
=== Jumping Jack Bu ===&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=== Las Vegas Akiko ===&lt;br /&gt;
* Voice Spectral Vol, 1 - Track 5 - (&amp;quot;Come on&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Rhythm &amp;#039;n&amp;#039; Face=&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 ([[Panda Stewart]] vocal sounds, [[808]] circle sound)&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;br /&gt;
&lt;br /&gt;
=Equal=&lt;br /&gt;
===Transmigration (Tony Morley Mix)===&lt;br /&gt;
* Minutemen - It&amp;#039;s Expected I&amp;#039;m Gone&lt;br /&gt;
&lt;br /&gt;
=LSD &amp;amp; Remixes=&lt;br /&gt;
===Long Tall Eyelash===&lt;br /&gt;
* Aphex Twin - Peek 824545201&lt;br /&gt;
&lt;br /&gt;
===Oriental Grill===&lt;br /&gt;
* James Brown - Funky Drummer&lt;br /&gt;
&lt;br /&gt;
=LSD Revamped=&lt;br /&gt;
===Typhoon Tribe===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;br /&gt;
&lt;br /&gt;
=Transformed Collection=&lt;br /&gt;
===Tokyo Planet (Video Game Mix)===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=User:Super/List_of_known_samples&amp;diff=2669</id>
		<title>User:Super/List of known samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=User:Super/List_of_known_samples&amp;diff=2669"/>
		<updated>2023-06-27T13:46:40Z</updated>

		<summary type="html">&lt;p&gt;Super: Super moved page User:Super/List of known samples to List of known audio samples: A few people wanted this on main, myself included!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of known audio samples]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2668</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2668"/>
		<updated>2023-06-27T13:46:39Z</updated>

		<summary type="html">&lt;p&gt;Super: Super moved page User:Super/List of known samples to List of known audio samples: A few people wanted this on main, myself included!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
=== Jumping Jack Bu ===&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=== Las Vegas Akiko ===&lt;br /&gt;
* Voice Spectral Vol, 1 - Track 5 - (&amp;quot;Come on&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;br /&gt;
&lt;br /&gt;
=LSD &amp;amp; Remixes=&lt;br /&gt;
===Long Tall Eyelash===&lt;br /&gt;
* Aphex Twin - Peek 824545201&lt;br /&gt;
&lt;br /&gt;
===Oriental Grill===&lt;br /&gt;
* James Brown - Funky Drummer&lt;br /&gt;
&lt;br /&gt;
=LSD Revamped=&lt;br /&gt;
===Typhoon Tribe===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;br /&gt;
&lt;br /&gt;
=Transformed Collection=&lt;br /&gt;
===Tokyo Planet (Video Game Mix)===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=2666</id>
		<title>User:Super</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=2666"/>
		<updated>2023-06-27T13:43:29Z</updated>

		<summary type="html">&lt;p&gt;Super: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi!  My name is Super.  I mainly focus on [[Rhythm &amp;#039;n&amp;#039; Face]]&amp;#039;s articles since that&amp;#039;s the only Sato thing I currently own.&lt;br /&gt;
&lt;br /&gt;
Also, I (and others) catalog audio samples [https://compu-lsd.com/w/User:Super/List_of_known_samples here].&lt;br /&gt;
&lt;br /&gt;
That&amp;#039;s about it, really!&lt;br /&gt;
&lt;br /&gt;
{{UserboxFavGameRF}}&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=2643</id>
		<title>Rhythm &#039;n&#039; Face</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=2643"/>
		<updated>2023-05-29T22:19:52Z</updated>

		<summary type="html">&lt;p&gt;Super: Corrected the name of the Art points field, mentioned the existence of alternate faces, added Trivia section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MediaInfobox&lt;br /&gt;
|name=Rhythm &amp;#039;n&amp;#039; Face&lt;br /&gt;
|janame=リズムンフェイス&lt;br /&gt;
|image=File:Rhythm_N_Face-Cover.png&lt;br /&gt;
|type=Videogame&lt;br /&gt;
|date=9 March 2000&lt;br /&gt;
|lost=&amp;lt;span style=&amp;quot;color:#0A0&amp;gt;No&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rhythm &amp;#039;n&amp;#039; Face&amp;#039;&amp;#039;&amp;#039; (リズムンフェイス, &amp;#039;&amp;#039;Rizumunfeisu&amp;#039;&amp;#039;) is a rhythm video game developed by [[OutSide Directors Company]] and published by [[Asmik Ace Entertainment]] for the [[Playstation]].  The game was released in Japan on March 9th, 2000. A companion book with demonstrations on how to design with basic shapes, as well as designs contributed by various artists and journalists, was released alongside it.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The goal of every stage in Rhythm &amp;#039;n&amp;#039; Face is to manipulate shapes (squares, triangles and circles) to create &amp;quot;faces&amp;quot; in sync with the stage music&amp;#039;s beat.  Pressing the Circle, Square, and Triangle buttons will select the respective shape and place it in the center of the grid, pressing the L1 and R1 buttons will increase and decrease the size of the shape, and pressing the D-Pad buttons will move the shape on the grid.&lt;br /&gt;
&lt;br /&gt;
Each stage is comprised of a series of two short phases: a computer player will select a shape and manipulate it into a specific size and position, and the player must then copy the computer player&amp;#039;s actions while keeping on-beat.  If the player doesn&amp;#039;t get a shape near the correct position and size before the end of their phase, they lose one life.  If the player loses all four of their lives, they must restart the stage.  If the player keeps correctly placing shapes, they will rack up a combo and gain a life back (assuming they have lost any).  If the combo is high enough, the game will start the player&amp;#039;s shapes in a random position on the grid to throw them off and further challenge them to keep their combo going.&lt;br /&gt;
&lt;br /&gt;
At the end of a stage, the player is ranked in two categories: &amp;quot;Rhythm&amp;quot; and &amp;quot;Art&amp;quot;, on a scale from 0 to 50.  &amp;quot;Rhythm&amp;quot; measures how well the player did in keeping on-beat (as well as how many extra actions they did successfully), and &amp;quot;Art&amp;quot; is used to measure how accurate the player&amp;#039;s face is to the intended face.&lt;br /&gt;
&lt;br /&gt;
Every level&amp;#039;s face also has an alternative form that can be created. These alternate faces are shown briefly on the loading screen when playing a level for the first time, and can also be found in the game&amp;#039;s manual and website. Making these alternative faces will reward the player with additional Art points.&lt;br /&gt;
&lt;br /&gt;
Completing all four routes will unlock the ability to toggle three additional settings in the options menu:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Texture&amp;#039;&amp;#039;&amp;#039;: Overlays a texture onto every shape.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fukuwarai&amp;#039;&amp;#039;&amp;#039;: Makes the active shape as well as all previously placed shapes invisible until the end of the stage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Duet&amp;#039;&amp;#039;&amp;#039;: Enables a turn-based multiplayer mode. Whenever one player fails to move a shape correctly, it will become the other player&amp;#039;s turn.&lt;br /&gt;
&lt;br /&gt;
If you get 350 total points on any route, that route&amp;#039;s bonus stage will be unlocked.  The bonus stages act as free-paint modes, allowing you to make faces without having to worry about rhythmic timing or copying the computer player&amp;#039;s actions.&lt;br /&gt;
&lt;br /&gt;
==Tracklist==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Track&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Character&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Genre&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Happy Peace Smile&lt;br /&gt;
| [[Namihei Panda]]&lt;br /&gt;
| Pops&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Swan Song 2000&lt;br /&gt;
| [[Panda Stewart]]&lt;br /&gt;
| Disco&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 3&lt;br /&gt;
| Fat Tiger Blues&lt;br /&gt;
| [[Torkee]]&lt;br /&gt;
| R&amp;amp;B&lt;br /&gt;
|-&lt;br /&gt;
| Dr Boochang Lee&lt;br /&gt;
| [[Klinton]]&lt;br /&gt;
| Funk&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 4&lt;br /&gt;
| Something in Heaven&lt;br /&gt;
| [[Hajime]]&lt;br /&gt;
| Jazz&lt;br /&gt;
|-&lt;br /&gt;
| Dabster &amp;amp; Dubstar&lt;br /&gt;
| [[Adidos]]&lt;br /&gt;
| Reggae&lt;br /&gt;
|-&lt;br /&gt;
| Rock the Rocket&lt;br /&gt;
| [[Tomson]]&lt;br /&gt;
| Rock&lt;br /&gt;
|-&lt;br /&gt;
| Green Castle&lt;br /&gt;
| [[Kwai Polnuki]]&lt;br /&gt;
| Polka&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| Wondering Bullfighter&lt;br /&gt;
| [[Gaudi Barcelona]]&lt;br /&gt;
| Flamenco&lt;br /&gt;
|-&lt;br /&gt;
| Quiet Rose&lt;br /&gt;
| [[Beatty]]&lt;br /&gt;
| Bossa Nova&lt;br /&gt;
|-&lt;br /&gt;
| Apollo Comic&lt;br /&gt;
| [[808]]&lt;br /&gt;
| Techno&lt;br /&gt;
|-&lt;br /&gt;
| Durian Moon&lt;br /&gt;
| [[Acadi]]&lt;br /&gt;
| Ethno&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Bonus&lt;br /&gt;
| Water #036&lt;br /&gt;
|N/A&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
| Steel #036&lt;br /&gt;
|N/A&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
| Universe #036&lt;br /&gt;
|N/A&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
| Voice #036&lt;br /&gt;
|N/A&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of Fukuwarai mode refers to a Japanese children&amp;#039;s game similar to Pin the Tail on the Donkey, where blindfolded players attempt to pin body parts onto a blank face.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://archive.org/details/RhythmNFaceArtBook Rhythm &amp;#039;n&amp;#039; Face Companion Book]&lt;br /&gt;
* [http://www.osd.co.jp/rhythm/index.html Rhythm &amp;#039;n&amp;#039; Face section on old OSD website]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[●▲■]], a game with a very similar control scheme.&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=2619</id>
		<title>Rhythm &#039;n&#039; Face</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=2619"/>
		<updated>2023-05-04T19:57:54Z</updated>

		<summary type="html">&lt;p&gt;Super: Added documentation of Duet mode and genres to the Bonus stages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MediaInfobox&lt;br /&gt;
|name=Rhythm &amp;#039;n&amp;#039; Face&lt;br /&gt;
|janame=リズムンフェイス&lt;br /&gt;
|image=File:Rhythm_N_Face-Cover.png&lt;br /&gt;
|type=Videogame&lt;br /&gt;
|date=9 March 2000&lt;br /&gt;
|lost=&amp;lt;span style=&amp;quot;color:#0A0&amp;gt;No&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rhythm &amp;#039;n&amp;#039; Face&amp;#039;&amp;#039;&amp;#039; (リズムンフェイス, &amp;#039;&amp;#039;Rizumunfeisu&amp;#039;&amp;#039;) is a rhythm video game developed by [[OutSide Directors Company]] and published by [[Asmik Ace Entertainment]] for the [[Playstation]].  The game was released in Japan on March 9th, 2000. A companion book with demonstrations on how to design with basic shapes, as well as designs contributed by various artists and journalists, was released alongside it.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The goal of every stage in Rhythm &amp;#039;n&amp;#039; Face is to manipulate shapes (squares, triangles and circles) to create &amp;quot;faces&amp;quot; in sync with the stage music&amp;#039;s beat.  Pressing the Circle, Square, and Triangle buttons will select the respective shape and place it in the center of the grid, pressing the L1 and R1 buttons will increase and decrease the size of the shape, and pressing the D-Pad buttons will move the shape on the grid.&lt;br /&gt;
&lt;br /&gt;
Each stage is comprised of a series of two short phases: a computer player will select a shape and manipulate it into a specific size and position, and the player must then copy the computer player&amp;#039;s actions while keeping on-beat.  If the player doesn&amp;#039;t get a shape near the correct position and size before the end of their phase, they lose one life.  If the player loses all four of their lives, they must restart the stage.  If the player keeps correctly placing shapes, they will rack up a combo and gain a life back (assuming they have lost any).  If the combo is high enough, the game will start the player&amp;#039;s shapes in a random position on the grid to throw them off and further challenge them to keep their combo going.&lt;br /&gt;
&lt;br /&gt;
At the end of a stage, the player is ranked in two categories: &amp;quot;Rhythm&amp;quot; and &amp;quot;Face&amp;quot;, on a scale from 0 to 50.  &amp;quot;Rhythm&amp;quot; measures how well the player did in keeping on-beat (as well as how many extra actions they did successfully), and &amp;quot;Face&amp;quot; is used to measure how accurate the player&amp;#039;s face is to the intended face.&lt;br /&gt;
&lt;br /&gt;
Completing all four routes will unlock the ability to toggle three additional settings in the options menu:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Texture&amp;#039;&amp;#039;&amp;#039;: Overlays a texture onto every shape.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fukuwarai&amp;#039;&amp;#039;&amp;#039;: Makes the active shape as well as all previously placed shapes invisible until the end of the stage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Duet&amp;#039;&amp;#039;&amp;#039;: Enables a turn-based multiplayer mode. Whenever one player fails to move a shape correctly, it will become the other player&amp;#039;s turn.&lt;br /&gt;
&lt;br /&gt;
If you get 350 total points on any route, that route&amp;#039;s bonus stage will be unlocked.  The bonus stages act as free-paint modes, allowing you to make faces without having to worry about rhythmic timing or copying the computer player&amp;#039;s actions.&lt;br /&gt;
&lt;br /&gt;
==Tracklist==&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Track&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Character&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Genre&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Happy Peace Smile&lt;br /&gt;
| [[Namihei Panda]]&lt;br /&gt;
| Pops&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Swan Song 2000&lt;br /&gt;
| [[Panda Stewart]]&lt;br /&gt;
| Disco&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 3&lt;br /&gt;
| Fat Tiger Blues&lt;br /&gt;
| [[Torkee]]&lt;br /&gt;
| R&amp;amp;B&lt;br /&gt;
|-&lt;br /&gt;
| Dr Boochang Lee&lt;br /&gt;
| [[Klinton]]&lt;br /&gt;
| Funk&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 4&lt;br /&gt;
| Something in Heaven&lt;br /&gt;
| [[Hajime]]&lt;br /&gt;
| Jazz&lt;br /&gt;
|-&lt;br /&gt;
| Dabster &amp;amp; Dubstar&lt;br /&gt;
| [[Adidos]]&lt;br /&gt;
| Reggae&lt;br /&gt;
|-&lt;br /&gt;
| Rock the Rocket&lt;br /&gt;
| [[Tomson]]&lt;br /&gt;
| Rock&lt;br /&gt;
|-&lt;br /&gt;
| Green Castle&lt;br /&gt;
| [[Kwai Polnuki]]&lt;br /&gt;
| Polka&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| Wondering Bullfighter&lt;br /&gt;
| [[Gaudi Barcelona]]&lt;br /&gt;
| Flamenco&lt;br /&gt;
|-&lt;br /&gt;
| Quiet Rose&lt;br /&gt;
| [[Beatty]]&lt;br /&gt;
| Bossa Nova&lt;br /&gt;
|-&lt;br /&gt;
| Apollo Comic&lt;br /&gt;
| [[808]]&lt;br /&gt;
| Techno&lt;br /&gt;
|-&lt;br /&gt;
| Durian Moon&lt;br /&gt;
| [[Acadi]]&lt;br /&gt;
| Ethno&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Bonus&lt;br /&gt;
| Water #036&lt;br /&gt;
|&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
| Steel #036&lt;br /&gt;
|&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
| Universe #036&lt;br /&gt;
|&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
| Voice #036&lt;br /&gt;
|&lt;br /&gt;
| Modern&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://archive.org/details/RhythmNFaceArtBook Rhythm &amp;#039;n&amp;#039; Face Companion Book]&lt;br /&gt;
* [http://www.osd.co.jp/rhythm/index.html Rhythm &amp;#039;n&amp;#039; Face section on old OSD website]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[●▲■]], a game with a very similar control scheme.&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=2332</id>
		<title>User:Super</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=2332"/>
		<updated>2023-02-06T07:17:27Z</updated>

		<summary type="html">&lt;p&gt;Super: Added userbox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi!  My name is Super.  I mainly focus on [[Rhythm &amp;#039;n&amp;#039; Face]]&amp;#039;s articles since that&amp;#039;s the only Sato thing I currently own.&lt;br /&gt;
&lt;br /&gt;
That&amp;#039;s about it, really!&lt;br /&gt;
&lt;br /&gt;
{{UserboxFavGameRF}}&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2164</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2164"/>
		<updated>2022-12-13T21:16:14Z</updated>

		<summary type="html">&lt;p&gt;Super: Just realized this is the wrong header level, whoops!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
=== Jumping Jack Bu ===&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;br /&gt;
&lt;br /&gt;
=LSD &amp;amp; Remixes=&lt;br /&gt;
===Long Tall Eyelash===&lt;br /&gt;
* Aphex Twin - Peek 824545201&lt;br /&gt;
&lt;br /&gt;
===Oriental Grill===&lt;br /&gt;
* James Brown - Funky Drummer&lt;br /&gt;
&lt;br /&gt;
=LSD Revamped=&lt;br /&gt;
===Typhoon Tribe===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;br /&gt;
&lt;br /&gt;
=Transformed Collection=&lt;br /&gt;
===Tokyo Planet (Video Game Mix)===&lt;br /&gt;
* Aphex Twin - Bucephalus Bouncing Ball&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2162</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2162"/>
		<updated>2022-12-13T00:31:10Z</updated>

		<summary type="html">&lt;p&gt;Super: /* Roly Polys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=Roly Polys=&lt;br /&gt;
== Jumping Jack Bu ==&lt;br /&gt;
* Amen Break&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Cartoon===&lt;br /&gt;
* 808 Cowbell (CARTOON 8)&lt;br /&gt;
* Various samples also used in Roly Polys (CARTOON 16 - 18)&lt;br /&gt;
&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2159</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2159"/>
		<updated>2022-12-12T19:02:32Z</updated>

		<summary type="html">&lt;p&gt;Super: Added sample modification notes. Also corrected the name of &amp;quot;Spectrasonics&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 76 (Chanting)&lt;br /&gt;
* Future Music Vol. 1 - Track 12 (Drums)&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L (Chopped and pitched +1)&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6 (Chopped and played as an &amp;quot;instrument&amp;quot;)&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7 (&amp;quot;Man-chuuu&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=LSD: Dream Emulator=&lt;br /&gt;
===Standard===&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES A AB (Hi-hat)&lt;br /&gt;
* Spectrasonics Distorted Reality 1\Partition I\RAVELAND RYE\JUNGLES SNR B (Snare)&lt;br /&gt;
&lt;br /&gt;
===Human===&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:26 (&amp;quot;Boom&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 46 - 0:03 (&amp;quot;Dah&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 42 - 0:07 (&amp;quot;Tss&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 29 - 0:01 (&amp;quot;Ugh&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 35 - 0:05 (&amp;quot;Ho!&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 34 - 0:23 (&amp;quot;Boing&amp;quot;)&lt;br /&gt;
* Voice Spectral Vol. 1 - Track 77 - 0:15 ([Yodeling])&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2154</id>
		<title>List of known audio samples</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=List_of_known_audio_samples&amp;diff=2154"/>
		<updated>2022-12-12T06:11:31Z</updated>

		<summary type="html">&lt;p&gt;Super: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to identify and catalog all of the known samples used in [[Osamu Sato]]&amp;#039;s music. Like many electronic musicians, Sato makes use of samples sourced from various sample CDs in addition to dedicated instruments. Thus, by comparing the contents of a sample CD to the music, it is possible to identify the samples he uses.&lt;br /&gt;
&lt;br /&gt;
= Tong-Nou =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Best Service Voice Spectral vol. 1 - Track 76&lt;br /&gt;
* Future Music vol. 1 - Track 12&lt;br /&gt;
&lt;br /&gt;
= Chu-Teng =&lt;br /&gt;
=== Main Theme ===&lt;br /&gt;
* Spectrasonics Heart of Asia - 84A MALAY L&lt;br /&gt;
&lt;br /&gt;
=== Stardust A ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 1AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust B / Chou ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 6AM&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 9AM&lt;br /&gt;
&lt;br /&gt;
=== Stardust C ===&lt;br /&gt;
* Spectrasonics Heart of Asia - CHPHRASE 3AM&lt;br /&gt;
&lt;br /&gt;
=== Hidden Shrine ===&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA6&lt;br /&gt;
* Spectrasonics Heart of Asia - INDKANADA7&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=1024</id>
		<title>Rhythm &#039;n&#039; Face</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=1024"/>
		<updated>2022-03-21T23:33:50Z</updated>

		<summary type="html">&lt;p&gt;Super: Added cover art, removed problematic word.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rhythm_N_Face-Cover.png|thumb|Rhythm &amp;#039;n&amp;#039; Face&amp;#039;s main cover art.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rhythm &amp;#039;n&amp;#039; Face&amp;#039;&amp;#039;&amp;#039; (リズムンフェイス, &amp;#039;&amp;#039;Rizumunfeisu&amp;#039;&amp;#039;) is a rhythm video game developed by [[OutSide Directors Company]] and published by [[Asmik Ace Entertainment]] for the [[Playstation]].  The game was released in Japan on March 9th, 2000.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The goal of every stage in Rhythm &amp;#039;n&amp;#039; Face is to manipulate shapes (squares, triangles and circles) to create &amp;quot;faces&amp;quot; in sync with the stage music&amp;#039;s beat.  Pressing the Circle, Square, and Triangle buttons will select the respective shape and place it in the center of the grid, pressing the L1 and R1 buttons will increase and decrease the size of the shape, and pressing the D-Pad buttons will move the shape on the grid.&lt;br /&gt;
&lt;br /&gt;
Each stage is comprised of a series of two short phases: a computer player will select a shape and manipulate it into a specific size and position, and the player must then copy the computer player&amp;#039;s actions while keeping on-beat.  If the player doesn&amp;#039;t get a shape near the correct position and size before the end of their phase, they lose one life.  If the player loses all four of their lives, they must restart the stage.  If the player keeps correctly placing shapes, they will rack up a combo and gain a life back (assuming they have lost any).  If the combo is high enough, the game will start the player&amp;#039;s shapes in a random position on the grid to throw them off and further challenge them to keep their combo going.&lt;br /&gt;
&lt;br /&gt;
At the end of a stage, the player is ranked in two categories: &amp;quot;Rhythm&amp;quot; and &amp;quot;Face&amp;quot;, on a scale from 0 to 50.  &amp;quot;Rhythm&amp;quot; measures how well the player did in keeping on-beat (as well as how many extra actions they did successfully), and &amp;quot;Face&amp;quot; is used to measure how accurate the player&amp;#039;s face is to the intended face.&lt;br /&gt;
&lt;br /&gt;
Completing all four routes will unlock the ability to toggle three additional settings in the options:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Texture&amp;#039;&amp;#039;&amp;#039;: Overlays a texture onto every shape.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fukuwarai&amp;#039;&amp;#039;&amp;#039;: Makes the active shape as well as all previously placed shapes invisible until the end of the stage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Duet&amp;#039;&amp;#039;&amp;#039;: [W.I.P.]&lt;br /&gt;
&lt;br /&gt;
If you get 350 total points on any route, that route&amp;#039;s bonus stage will be unlocked.  The bonus stages act as free-paint modes, allowing you to make faces without having to worry about rhythmic timing or copying the computer player&amp;#039;s actions.&lt;br /&gt;
&lt;br /&gt;
==Tracklist==&lt;br /&gt;
===Stage 1===&lt;br /&gt;
* Happy Peace Smile&lt;br /&gt;
===Stage 2===&lt;br /&gt;
* Swan Song 2000&lt;br /&gt;
===Stage 3===&lt;br /&gt;
* Fat Tiger Blues&lt;br /&gt;
* Dr Boochang Lee&lt;br /&gt;
===Stage 4===&lt;br /&gt;
* Something in Heaven&lt;br /&gt;
* Dabster &amp;amp; Dubstar&lt;br /&gt;
* Rock the Rocket&lt;br /&gt;
* Green Castle&lt;br /&gt;
===Stage 5===&lt;br /&gt;
* Wondering Bullfighter&lt;br /&gt;
* Quiet Rose&lt;br /&gt;
* Apollo Comic&lt;br /&gt;
* Durian Moon&lt;br /&gt;
===Bonus Stages===&lt;br /&gt;
* Water #36&lt;br /&gt;
* Steel #36&lt;br /&gt;
* Universe #36&lt;br /&gt;
* Voice #36&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=File:Rhythm_N_Face-Cover.png&amp;diff=1023</id>
		<title>File:Rhythm N Face-Cover.png</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=File:Rhythm_N_Face-Cover.png&amp;diff=1023"/>
		<updated>2022-03-21T23:07:13Z</updated>

		<summary type="html">&lt;p&gt;Super: The cover art for Rhythm &amp;#039;n&amp;#039; Face.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The cover art for Rhythm &amp;#039;n&amp;#039; Face.&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Tokyo_Wakusei_Planetokio&amp;diff=1022</id>
		<title>Tokyo Wakusei Planetokio</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Tokyo_Wakusei_Planetokio&amp;diff=1022"/>
		<updated>2022-03-21T23:04:12Z</updated>

		<summary type="html">&lt;p&gt;Super: /* Plot */ Replaced spoilers text with the template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tokyo Wakusei Planetokio is a sci-fi action-adventure and role-playing PlayStation game developed by Outside Directors Company and published by Asmik Ace Entertainment on August 26, 1999. It is the sixth game Osamu Sato developed in his game developing career, and it is the second PlayStation game he collaborated with Asmik Ace, with it being the last game Hiroko Nishikawa worked with him.&amp;lt;/br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=Plot=&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;#039;&amp;#039;&amp;#039;２０世紀から宇宙人の存在は広く人々の興味対象でしたが、ついに地球に外宇宙生物が現れました。アキハバラ電気街に現れた宇宙人は大量の電化製品を強奪した模様でございます。&amp;#039;&amp;#039;&amp;#039;&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;#039;&amp;#039;&amp;#039;Humans were interested in the existence of aliens since the 20th century. However, these extra-terrestrials have now appeared on Earth. The alien sighted in Akihabara’s electric streets has been robbing a large number of electric appliances.&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;- Newscaster in the TV -&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One day at Rairai Ken ramen restaurant at Nerima Hikarigaoka island, a TV showed breaking news about an extraterrestrial attacking Akihabara island. Behind the closed door of the fridge in the kitchen, lies the headquarters of an anti-alien organization known as &amp;quot;Planetokio Defence Force&amp;quot;. The leader, Dr. Hokin and his pupil Iken, together are making a supreme gun (To fight against aliens invading Planetokio) called “Naru Naru MK1”(ナルナル１号). In order to make sure it works, Hokin sadistically tested on poor Iken both standard and energized punches. As Hokin explains the usage for the gun, alarm calls and Dr. Hokin assigns Iken to fight the alien in Akihabara island. As Iken was about to leave the restaurant, the owner Lailai order Iken to deliver the “Brainiac Ramen” (頭脳ラーメン）to the bald man of Rouden electronics in Akihabara island. As Iken arrives at the parking lot and walks towards the exit, a thief bumps into him, steals the ramen, and leaves. Iken managed to capture the thief, only to find it was too late as he ate all of the ramen, and so to make up for it he gave Iken a one hundred yen coin. Iken then used the coin and the trashed robot he found in the landfill along the way to defeat Biribiri and brought it back to the lab. &lt;br /&gt;
&lt;br /&gt;
As Dr. Hokin investigates the alien&amp;#039;s body, he finds a molecule that turns out to be a collect virus, the source of all troubles. Dr. Hokin then awards Iken his invented brain so Iken can create his own robot. As he installs the brain to the body, he realizes it needs a headshell to cover the brain and so he called Naomi of Uomasa fishmongers for opinions, and then she suggests Giddy Park of Shibuya Island and took him there. As Iken and Naomi are at the store, a different alien known as Fuwafuwa destroys the store and kidnaps her. Iken then seeks the Pigeon gang who gave him the strength to defeat Fuwafuwa and rescue Naomi. Iken then finally brings the robot to life, and Naomi names the new robot Boro.&lt;br /&gt;
Meanwhile at Naomi&amp;#039;s house, her dad Dr. Campbell invites Iken and Naomi to his laboratory to witness his masterpiece, GyororinRX035beta when suddenly a different alien, known as Nurunuru barges in and steals Gyororin. Iken chases Nururu at Asakusa Island and defeats him, freeing Gyororin and allowing Naomi to accept him on a date at the fireworks festival. &lt;br /&gt;
After the events of Asakusa, Boro is in Iken&amp;#039;s apartment, working as a cleaning maid. He accidentally steps onto his own cord, and he laments how he wishes to be cordless. Boro then wakes up to find out he&amp;#039;s in a gorilla suit. Iken claims that animatronics are the trendiest thing in the robot world and that Boro is the type of robot Naomi likes. Iken brings Boro to Iken&amp;#039;s workplace when Lailai suddenly appears and orders Iken his meal delivery, leaving Boro with the professor. As Dr. Hokin explains Boro about his wig, Choki-choki the alien appears and attacked the restaurant. Iken returns to the restaurant after delivery only to find a place in ruins. Dr. Hokin appears from the fridge bald; Hokin explains while Iken was in errantry, the alien appeared and stole his wig to protect his genius mind and Boro and escaped off to Ueno Island. Hokin tied Iken to a rocket catapult and launched him to Ueno Island. Iken landed on the island unsuccessfully as he was on the train tracks but was able to jump off as the train reached the station. There, Iken again seeks help from the beggars and the protest group to retrieve weapons to defeat Choki-choki. Iken rescues Boro and retrieved Hokin&amp;#039;s wig and returns to the restaurant, exhausted. Dr. Hokin offers Boro to recharge his battery using Biri-Biri&amp;#039;s body as a power generator. Things didn&amp;#039;t go too good as the alien instead, electrocutes Iken and Dr. Hokin.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, at Uomasa fishmongers, Naomi was testing out different ribbons to satisfy her horn when Dr. Canbell appears and ask what his daughter was doing. Dr. Canbell was shocked in disgust when he saw Naomi&amp;#039;s horn and decides to diagnose her and bring the information to Dr. Hokin. Dr. Hokin unfortunate cannot do anything next and suggests Campbell, to wait for her additional symptoms. Naomi woke up one morning only to find out she gotten really fat. Iken visits Uomasa to meet Naomi when shortly, he and Campbell heard screams coming from Naomi&amp;#039;s room. Iken and Dr. Canbell rushed to Naomi&amp;#039;s room, only to find out she isn&amp;#039;t there. The truth reveals, a different alien, Muchi-muchi has kidnapped Naomi and headed off to Ryogoku-Island. With Dr. Hokin&amp;#039;s advice, Dr. Canbell pushes the red button on Iken&amp;#039;s Naru-Naru MK1 and launched Iken to Ryogoku-Island. After the events at Ryogoku-Island, Dr. Hokin extracts the 2D-fied Naomi from a book and placed it onto a scanning desk, in his lab. Hokin explains the two that the alien changed Naomi&amp;#039;s dimension to turn 2D and to turn it back to 3D, she needs a tiny drop of boiled water. Iken poured a drop of boiled water onto Naomi which changed her back to normal. As Iken attempts to give her a fat blasting supplement, she turned away in disgust, but her body went back to slim and she leaves the headquarters, with Iken chasing her.&lt;br /&gt;
&lt;br /&gt;
One evening, Iken visits Naomi&amp;#039;s house once again to apologize for what happened before. There were no responses and Iken questions why the store was in a blackout during operating hours. Dr. Canbell meets Iken while carrying a candle; Campbell told Iken his daughter took all the lightbulbs in the house. Iken finds Naomi sitting in the middle of her room, surrounded by lightbulbs and unconscious. Dr. Canbell explains Iken that Naomi was infected by the Collect virus; Dr. Canbell reveals that Naomi was a daughter, created by duplicating the gene of his deceased wife and gestated in the lab. Because Naomi was created artificially, she didn&amp;#039;t have the immunity to the Collect Virus, unlike what normal humans do. Campbell explains to Iken that Hokin has managed to extract the virus from her but it is the race against time to create a vaccine to end all invasion. Iken returned home, worried, while Boro questions Iken if Naomi may end up like the aliens. Iken refused to believe that she may end up like the aliens when suddenly the tv switched to breaking news; An alien has been sighted on Higashogaoka-Island. Iken thought the alien would be Naomi when a call from Dr. Canbell reveals that Naomi was once again kidnapped by the alien while she escaped from her house. Dr. Hokin clarifies that the alien is indeed Pika-pika, and it headed off to Haneda-Island and commands Iken to defeat them. He also commands Boro to convert to his flight-mode which transforms Boro into a small plane for Iken to ride. Iken manages to arrive at Haneda-Island with barely any fuel left for Boro and chases Pika-pika across Tokyo until he confronts them on the highest point of Tokyo Tower. As Iken finishes off the alien with the collect virus, the alien dodged the shot and accidentally land onto Naomi tied to a rope which transforms her into a Naomi headed-monster abomination, Puri-puri. Puri-puri flies up to the highest point of the tower, pushes Iken and Pika-pika, and flies off to Planetokio Kenkou-land. Pika-pika, unfortunately, dies from great heights, but Iken survives the fall by clinging onto the tower&amp;#039;s steel frames.&lt;br /&gt;
&lt;br /&gt;
By the time Naomi has turned into Puri-puri, it was too late and this enraged Dr. Canbell very much that Dr. Hokin had to retrain him. Dr. Hokin then orders Boro to return to the HQ to collect the second batch of the vaccine and orders Iken to chase after her. After Boro flew off, Iken meets up with the reporter of Planetokio, Taro Tokio, and asks him to take Iken to Kenkou-Land; Both Iken and the reporter flew off to Kenkou-Land in a flying van. As Boro picks up the vaccine, Iken infiltrates the recreation center, disguised as an employee. Iken reunites Boro in the recreation center only to find out his robot accidentally lost the vaccine. As Puri-puri confronts the weary Iken, and beam of bright light ended the battle.&lt;br /&gt;
&lt;br /&gt;
Iken wakes up to a bight morning sunlight in his room. Unsure if the battle he had was a dream, he walked to Rai Rai Ken, when it turned out it wasn&amp;#039;t a dream when he saw the aliens and Naomi in one building. Dr. Hokin explains that the aliens and Naomi are cured of the virus and they&amp;#039;re no longer a threat. Boro says the aliens wanted to see Iken&amp;#039;s collections and depending on what the player did in the game, they could travel to space to partake the Biennial Intergalactic Collect Exhibition or not.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Spoilers end here.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=Gameplay=&lt;br /&gt;
===Overworld===&lt;br /&gt;
After a prologue cutscene in each chapter, you&amp;#039;ll be in the overworld segment. This segment serves as the main hub where you travel around in the city, gathering information from the locals and obtaining items you&amp;#039;ll use for the battle segment. Moving left or right on the directional pad makes Iken walk to that said direction and holding down the triangle button while moving, allows him to run. The controls are like walking on ice, which makes Iken prone to crashing into walls. The up and down buttons are used to enter and exit buildings as well as changing paths, assuming the player can see an arrow pointing to a building or path which they can enter. Circle buttons are used to interact with people and items, as well as serving as the confirm command. The cross button serves the opposite, which is the cancel command. The start button assumes you know, is the pause button where you can see items you&amp;#039;ve collected during each city and stamps.&lt;br /&gt;
&lt;br /&gt;
In each city, which is based on parts of real-world Tokyo Japan, such as the electronic districts of Akihabara, to the old Edo streets of Asakusa, you&amp;#039;ll find four places of interest that are important to the journey. The first two places are connected to each other, the left being Paipai Clinic while the right being Rairaiken Ramen restaurant. Rairaiken serves as a saving point where players can record their progress by talking to Lailai, the owner of the establishment. Paipai Clinic, owned by Dr. Paipai, rescues you if you get knocked out from losing a battle against the alien or get hit by an obstacle during the maze part. A convenience store called &amp;quot;One-Seven&amp;quot; where the clerk gives you items and helpful hints if you get stuck during the journey. And last but not least, the stamp robot who stamps commemorative stamps onto the book, which are key items for getting a good ending to the game.&lt;br /&gt;
&lt;br /&gt;
===Maze Segments===&lt;br /&gt;
During certain chapters, Iken must navigate through a maze without getting caught by obstacles patrolling the area, to reach a certain item, or to reach the boss. This is the stealth aspect of the game. The overworld controls still apply to this segment, except the up and down on the directional pad now allows Iken to climb ladders. Obstacles that Iken confronts include police patrol robots, pigeons, and mechanical gorillas.&lt;br /&gt;
&lt;br /&gt;
===Boss Fights===&lt;br /&gt;
At each end of the chapter, Iken must face the alien who is troubling the city. Each alien has different traits and this affects their strength and weakness. The fight will be a first-person role-play mode where each side takes turns fighting. When Iken fights, you are given three options:&lt;br /&gt;
&lt;br /&gt;
The left scroll chooses the item you&amp;#039;ve collected during the chapter. These items except for the boxing glove disappear after clearing the chapter.&lt;br /&gt;
The middle scroll decides whether the item would be shot standard or energised.&lt;br /&gt;
The right button confirms the item selected and Iken would shoot the item at the alien.&lt;br /&gt;
&lt;br /&gt;
Watching Iken&amp;#039;s thoughts when using each item is humourous so I recommend you give it a try. The goal of this segment is to bring the alien&amp;#039;s health meter down. Bringing more items to battle allows Iken to survive the fight longer.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
===Iken===&lt;br /&gt;
===Dr. Hokin===&lt;br /&gt;
===Naomi===&lt;br /&gt;
===Dr. Campbell===&lt;br /&gt;
===Boro===&lt;br /&gt;
&lt;br /&gt;
=Islands=&lt;br /&gt;
===Hikarigaoka Island===&lt;br /&gt;
===Akihabara Island===&lt;br /&gt;
===Shibuya Island===&lt;br /&gt;
===Asakusa Island===&lt;br /&gt;
===Ueno Island===&lt;br /&gt;
===Ryogoku Island===&lt;br /&gt;
===Haneda Airport Island===&lt;br /&gt;
===Marunouchi Island===&lt;br /&gt;
===Shinjuku Island===&lt;br /&gt;
===Roppongi Island===&lt;br /&gt;
===Planetokio Kenkou Land===&lt;br /&gt;
&lt;br /&gt;
=Aliens=&lt;br /&gt;
===Biribiri===&lt;br /&gt;
===Fuwafuwa===&lt;br /&gt;
===Nurunuru===&lt;br /&gt;
===Chokichoki===&lt;br /&gt;
===Muchimuchi===&lt;br /&gt;
===Pikapika===&lt;br /&gt;
&lt;br /&gt;
=Reception=&lt;br /&gt;
=External Links=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[http://www.osd.co.jp/tokio_page/tokio_top.html Tokyo Wakusei Planetokio OSD page]] (Japanese)&amp;lt;/br&amp;gt;&lt;br /&gt;
[[https://www.gamerevolution.com/features/366739-tokyo-wakusei-planetokio-bizarre-osamu-sato-rpg-youve-never-heard Game Revolution Article]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=376</id>
		<title>User:Super</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=User:Super&amp;diff=376"/>
		<updated>2021-04-01T00:05:29Z</updated>

		<summary type="html">&lt;p&gt;Super: Created page with &amp;quot;Hi!  My name is Super.  I mainly focus on Rhythm &amp;#039;n&amp;#039; Face&amp;#039;s articles since that&amp;#039;s the only Sato thing I currently own.  That&amp;#039;s about it, really!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi!  My name is Super.  I mainly focus on [[Rhythm &amp;#039;n&amp;#039; Face]]&amp;#039;s articles since that&amp;#039;s the only Sato thing I currently own.&lt;br /&gt;
&lt;br /&gt;
That&amp;#039;s about it, really!&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
	<entry>
		<id>https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=375</id>
		<title>Rhythm &#039;n&#039; Face</title>
		<link rel="alternate" type="text/html" href="https://compu-lsd.com/wiki/index.php?title=Rhythm_%27n%27_Face&amp;diff=375"/>
		<updated>2021-03-31T23:42:57Z</updated>

		<summary type="html">&lt;p&gt;Super: TODO: Document the Duet option and secret face mechanic.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Rhythm &amp;#039;n&amp;#039; Face&amp;#039;&amp;#039;&amp;#039; (リズムンフェイス, &amp;#039;&amp;#039;Rizumunfeisu&amp;#039;&amp;#039;) is a rhythm video game developed by [[OutSide Directors Company]] and published by [[Asmik Ace Entertainment]] for the [[Playstation]].  The game was released in Japan on March 9th, 2000.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The goal of every stage in Rhythm &amp;#039;n&amp;#039; Face is to manipulate shapes (squares, triangles and circles) to create &amp;quot;faces&amp;quot; in sync with the stage music&amp;#039;s beat.  Pressing the Circle, Square, and Triangle buttons will select the respective shape and place it in the center of the grid, pressing the L1 and R1 buttons will increase and decrease the size of the shape, and pressing the D-Pad buttons will move the shape on the grid.&lt;br /&gt;
&lt;br /&gt;
Each stage is comprised of a series of two short phases: a computer player will select a shape and manipulate it into a specific size and position, and the player must then copy the computer player&amp;#039;s actions while keeping on-beat.  If the player doesn&amp;#039;t get a shape near the correct position and size before the end of their phase, they lose one life.  If the player loses all four of their lives, they must restart the stage.  If the player keeps correctly placing shapes, they will rack up a combo and gain a life back (assuming they have lost any).  If the combo is high enough, the game will start the player&amp;#039;s shapes in a random position on the grid to throw them off and further challenge them to keep their combo going.&lt;br /&gt;
&lt;br /&gt;
At the end of a stage, the player is ranked in two categories: &amp;quot;Rhythm&amp;quot; and &amp;quot;Face&amp;quot;, on a scale from 0 to 50.  &amp;quot;Rhythm&amp;quot; measures how well the player did in keeping on-beat (as well as how many extra actions they did successfully), and &amp;quot;Face&amp;quot; is used to measure how accurate the player&amp;#039;s face is to the intended face.&lt;br /&gt;
&lt;br /&gt;
Completing all four routes will unlock the ability to toggle three additional settings in the options menu:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Texture&amp;#039;&amp;#039;&amp;#039;: Overlays a texture onto every shape.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fukuwarai&amp;#039;&amp;#039;&amp;#039;: Makes the active shape as well as all previously placed shapes invisible until the end of the stage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Duet&amp;#039;&amp;#039;&amp;#039;: [W.I.P.]&lt;br /&gt;
&lt;br /&gt;
If you get 350 total points on any route, that route&amp;#039;s bonus stage will be unlocked.  The bonus stages act as free-paint modes, allowing you to make faces without having to worry about rhythmic timing or copying the computer player&amp;#039;s actions.&lt;br /&gt;
&lt;br /&gt;
==Tracklist==&lt;br /&gt;
===Stage 1===&lt;br /&gt;
* Happy Peace Smile&lt;br /&gt;
===Stage 2===&lt;br /&gt;
* Swan Song 2000&lt;br /&gt;
===Stage 3===&lt;br /&gt;
* Fat Tiger Blues&lt;br /&gt;
* Dr Boochang Lee&lt;br /&gt;
===Stage 4===&lt;br /&gt;
* Something in Heaven&lt;br /&gt;
* Dabster &amp;amp; Dubstar&lt;br /&gt;
* Rock the Rocket&lt;br /&gt;
* Green Castle&lt;br /&gt;
===Stage 5===&lt;br /&gt;
* Wondering Bullfighter&lt;br /&gt;
* Quiet Rose&lt;br /&gt;
* Apollo Comic&lt;br /&gt;
* Durian Moon&lt;br /&gt;
===Bonus Stages===&lt;br /&gt;
* Water #36&lt;br /&gt;
* Steel #36&lt;br /&gt;
* Universe #36&lt;br /&gt;
* Voice #36&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Super</name></author>
	</entry>
</feed>